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Skrypty Galerie
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Flashden 3D Ambient XML Gallery
This is what my 3D like engine can be for a “gallery section”.
This is a 3D enabled gallery which uses Flash Player 10 3D engine. The gallery features:
- next, previous and info buttons for every image. these can be found on the right, left and top sides of the containing box; - links available in description text for each image; - next, previous thumb portions; - slideshow; - swfs for thumbnail and image. (Note: i tested this with simple shape tweened animations).
The XML file can set the following global parameters: - position of gallery – can be absolute x,y or centered; - y position of thumbs – can be absolute number or bottom; - number of visible thumbs; - default gradient colors for thumbs and big image; - color for buttons, chosen thumb glow, preloader line, glow of preloader line; - default blurX and blurY for the big image ambient light; - width, height and depth of thumbnails; - distance between thumbs; - time for thumb tweens; - depth of big image box; - default image and thumbs folder; - autoplay on start and wait interval between images in slideshow mode; - default color and alpha of background panel for image info. For every image the XML file can set the following custom parameters: - transition number or random (there are 5 transitions predefined); - custom gradient colors; - custom frame color for selected thumb; - custom info background color and alpha; - custom blurX and blurY; - custom folders for image and thumbnail; - filename of image and description. Note: each custom property can use the default values from global parameters ! . Demo: http://s3.envato.com/files/174509/index.html . |